package com.smartgame.util;

import com.badlogic.gdx.Gdx;

public class GdxUtil {
	
	/**
	 * Get viewport width calculated by actual screen resolution
	 * @return
	 */
	public static float getViewPortWidth() {
		return (Constants.VIEWPORT_HEIGHT / Gdx.graphics.getHeight()) * Gdx.graphics.getWidth();
	}

}
